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Now you can go ahead and run the app (F5). So you need to manually set your target to “Windows Phone 7 Emulator”. Unfortunately, as great as these new tools are, they’re evidently not quite smart enough to recognize if you have a device plugged in. Add the following code:īefore you run the app, you need to do one more thing. This generates a method stub for the Click event and takes you directly to it in the code-behind file for the canvas (the file is named if you want to locate it in the Solution Explorer – it’s collapsed with MainPage.xaml). You should end up with something like this:ĭouble-click the button on the canvas. In the Properties pane, change the button’s Content to “Click Me”. From the Toolbox, grab a Button and drag it to the middle of the canvas.
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As you can see in Figure 2, you have a XAML file already mocked up like a Windows Phone 7 app.Īs with any of Visual Studio’s templates, you could technically run this right now, but just to test interactivity, add a button first. If you’re already a Silverlight programmer, then right out of the gate your solution should feel familiar. Select the “Silverlight for Windows Phone” template and choose “Windows Phone Application”. Once your Developer Tools Package is installed and ready to go, launch Visual Studio 2010 Express for Windows Phone and start a New Project. This app will let you select an image thumbnail from a list to see a larger view of it. From there you can dive into more advanced functionality. The goal of this walkthrough is to get a basic Windows Phone 7 application up and running. You can find this package and a ton of other useful information on Microsoft’s developer site. Microsoft Expression Blend for Windows Phone.XNA Game Studio 4.0 (not needed for this walkthrough).Visual Studio 2010 Express (this walkthrough uses C#).However, even before getting into device functionality, you can apply your Silverlight skills to get a basic app up and running quickly.įor the following walkthrough, you’ll need to have these components installed, all of which are included in the Windows Phone Developer Tools package (except for the Framework): NET developers in general and Silverlight coders in particular.Īs with any device development effort, to make your app really sing you’ll want to tap into the mobile-specific features, such as:
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The development experience, however, will be comfortably familiar to. Even the name of the OS is slightly different – Windows Phone 7. The latest version of Microsoft’s mobile platform gives Windows phone developers an entirely new playing field. Whether you’re a Silverlight expert or new to Silverlight, this walkthrough will help you build your first Windows Phone 7 app, providing a jumping off point for your more sophisticated application concepts. Windows Phone 7 gives developers all the rich visual capabilities and design/code separation that WPF and Silverlight have grown to rely on.